![gta 5 real life mod pack gta 5 real life mod pack](https://i.ytimg.com/vi/bdZMcdHWU3Y/maxresdefault.jpg)
I just question the attitude of the authors that view their mod released without their I have school too. This will cause big problems(i.e:game crashes) to the game. That is one problem.Īnother problem is that most of these cars have a high poly count. I honestly do not believe that all of the cars are released without the author's consent but some are. I notice that many cars, such as r1-5-qwertyuiop 's prius, is in the modpack. The biggest problem with this mod pack is that the person did not ask for permission to pack these car mods. Good game I think this person has a good modpack but I am questioning it alot. Absolutely vehicles (land, sea, driving) are included in it!
![gta 5 real life mod pack gta 5 real life mod pack](https://i.ytimg.com/vi/90pIqW_CJaw/maxresdefault.jpg)
I get a feeling that this can be accomplished with the combination of the original car interiors and the real life counter part's parts(i.e: Bodyshell, lights, exterior extras, custom textures, wheels, windows, etc.) All it takes is to delete the new car's interior, move the original car's interior to fit dummies and what-nots, poly fill the empty spaces, and create a matter of fact, replaces all cars with real ones (or at least comes pretty close.)įbi unmarked: mercedes benz e63 amg unmarkedĮverything is together in one file, for reasons of ease! thank you to for his help.
![gta 5 real life mod pack gta 5 real life mod pack](https://assets.kit.co/kits/da/d4/gta-5-real-life-mod-mods-dad448343e63c2d38b9c6bf01b1e5da4.jpg)
This was a total replacement/conversion mod for all of the cars in Liberty City. There was this one mod on Gta4-mods that caused many game crashes and the annoying "background won't show" things.
GTA 5 REAL LIFE MOD PACK MODS
Wanna go bowling" calls, we have car mods that have a high poly count. We can all remember the disaster that Gta IV caused.
![gta 5 real life mod pack gta 5 real life mod pack](https://staticg.sportskeeda.com/editor/2020/11/8bd94-16043206673322-800.jpg)
This will take alot of time to do considering the high amount of cars on this site that have over 50 thousand polygons. With the exceptions of the police cars and other rare cars(i.e:clown van), the cars would have about 17000 polygons on the exterior and about 3000 polygons in the interior. I would say lower the population count and the poly count with about 20 thousand polygons per car. I also believe that the cars can survive with Gta V interior textures. I get a feeling that users will have to lower the population in the game. cars already released so it wouldn't be hard to replace each car in the game, but for a realistic pack, it's definitely going to be a while!Īlso, not to mention that to upload your vehicle pack to GTA5-Mods you would have to have each vehicles authors permission to include their vehicle(s) in the pack, and asking for permissions can take a long time if there's no way to directly contact the author, or it might be just impossible if the author doesn't have a direct way to reach them and doesn't read the comments on the mod page.īut, one day I too would love to see a vehicle pack released that has every single vehicle in the game replaced by its real life counterpart! Although, if you don't care about realism (meaning that you don't mind replacing a sedan with a McLaren P1 for example) then a pack like that would be pretty easy to make since there are a bunch of super/hyper/sports/etc. Don't have any links to give you for any packs because I don't think there are any at the moment that would replace all of the vehicles in the game (there's only a few Add-On packs that add a couple of new vehicles from what I've seen) and considering that there are hundreds of vehicles in the game, I think it's going to be a while before a pack like that is released.